"Burger-time" Burger-Time" "Burger Time" "Burgertime" BurgerTime"

Burgertime ( バーガータイム) is a 1982 arcade game created by Data East Corporation for its DECO Cassette System. The game was originally titled Hamburger in Japan, but was renamed Burgertime before being introduced to the United States. A maze game, Burgertime puts the player in the role of a chef ("Peter Pepper") who must drop layers of a hamburger onto trays by walking over them while avoiding other food characters who chase him around the maze.

The game was quite popular in arcades. In the United States, Data East USA licensed Burgertime for distribution by Bally Midway. The Data East and Midway versions can be distinguished by the manufacturer name on the title screen and by the marquee artwork.

Gameplay

The playfield consists of ladders and catwalks on which rest oversized hamburger layers (the bun, the meat patties, tomatoes, lettuce, and cheese). The layers are arranged vertically so that they can be dropped directly onto each other.

The player's objective is to control his chef to make hamburgers by walking over the layers. When the player has walked along the entire width of a layer, the layer falls down one level. If a layer falls atop another, the lower layer will also fall down by a level. When all of the hamburger layers have fallen onto a tray below, that hamburger becomes complete. When all hamburgers are completed, the level is won. The fastest way to assemble a burger is to make the top-most layer fall with an enemy on the bun (see below).

Each level becomes more difficult, with harder maze layouts making it easier to become trapped by enemies and making it harder to get to the hamburger pieces. Some levels will require more pieces to be dropped to finish the burgers, there may be more burgers to complete, and there may be more enemies.

While assembling the burgers, the player must dodge animated "enemy" foods: Mr Hot Dog, Mr Pickle and Mr Egg. Enemies may be temporarily killed by crushing them under falling layers; they will respawn at the edge of the playfield within a few seconds. The player can also lure the enemies onto a partially-traversed layer and then finish crossing the layer, thus causing the layer to fall; the added weight of the enemy makes the layer drop by more than one level, and the dropped enemies are stunned for a few seconds.

The player has a limited supply of pepper which he can shake on nearby enemies to stun them and render them harmless for a few seconds. Extra shots of pepper can be obtained by collecting bonus foods, such as coffee, an ice cream cone or french fries, which will appear in the center of the maze each time a certain number of hamburger pieces has been dropped.

Legacy

Due to this game's success, it was ported to several home computers and consoles: DOS, Apple II, NES, Atari 2600, Commodore 64, ColecoVision, TI-99/4A and Intellivision. More recently, it can be found on mobile phones. A version was also released for the original Nintendo GameBoy.

The game appeared on a compilation of Midway games, Arcade's Greatest Hits: The Midway Collection 2 on the PlayStation.

Burgertime had a planned sequel, PizzaTime, in development when the video game market crashed. PizzaTime was never released.

Burgertime did spawn two later sequels: Peter Pepper's Ice Cream Factory and Super BurgerTime. Neither was widely released or very popular. Super BurgerTime allows two players to play at once and is fairly true to the original BurgerTime but with many added features and greatly improved graphics.

Mr. Egg makes an appearance in an episode of Matt Groening's animated series Futurama.

The 1982 television commercial for Intellivision's Burgertime is still memorable to old school gamers. In particular, the end of the commercial where the giant hot dog character (an actor in a hot dog suit) slams the drive through window door in the face of an innocent couple while screaming "We are closed now". A year later, this catchprase became a running gag with the Intellivision employees when Intellivision was going out of buisness.

Trivia

In Japan, most fast food restaurants offer the option of a fried egg on hamburgers, hence why one of the enemies in the game is an egg.

An unofficial parody of the game was released in adult bookstores called Furrburger Time.

According to the Twin Galaxies Intergalactic Scoreboard, the world record high-score on BurgerTime is 9,000,000 points, achieved by Bryan L. Wagner of Turbotville, PA on June 2, 2006 at the Funspot Family Fun Ctr. in Weirs Beach, NH. History's first documented Burger Time champion was Franz Lanzinger who scored 1,081,900 points at the Sunnyvale Golfland in Sunnyvale, California on November 1, 1982.

 

All Info used gathered from www.wikipedia.org


 
BurgerTime

Manufacturer: Bally Midway
Year: 1982
Monitor: 
Orientation: Vertical
Type: Raster: Standard Resolution
CRT: Color
Conversion Class: unique
Number of Simultaneous Players: 1
Maximum number of Players: 2
Gameplay: Alternating
Control Panel Layout: Single Player
Sound: Amplified Mono (one channel)


In Burgertime, you're Peter Pepper, and you are trying to
make hamburgers by putting together the already 
cooked parts. These include a top and bottom bun, 
lettuce, and the burgers. Unfortunately, these foods are 
all about twice poor Peter's size. Peter seems to have 
everything under control. He's got all the burgers and 
toppings set up all over a board that looks kinda like one
from Donkey Kong. All he has to do is walk over the 
delicious looking items to make them fall down to the 
next floor, and that food knocks down anything it lands
on. Once you get all four burgers put together, you 
proceed to the next level.  Chef Pepper has it bad 
enough working in a fast food joint, but he also has to 
be chased around by eggs and hot dogs!  This is not
easy at all. Getting touched by just one wiener or egg 
makes you lose a chef (luckily, you still have four more).
Your only defense is your pepper (use sparingly!). A 
dash of this lethal weapon and those demonic edibles 
will stop in their tracks for a number of seconds, leaving
you free to make the burgers. Another way to 
momentarily defeat the hot dogs and eggs is to make a
burger part land on them or to make the burger parts 
fall while they are standing on them! 

Burgertime did become really successful.  The game, 
after the arcade, traveled to the Intellivision, 
ColecoVision, Atari 2600, and NES (among others). 

It even spawned a sequel, Diner.  Another sequel, 
Pizzatime, was planned but never released. 

The graphics are actually not bad (for a 14-year-old 
game), except for the 2600 version which are terrible. 
The music isn't too bad and never gets annoying. 

Burgertime is a game that you'll play for either a few 
hours or a few seconds. 

Info used gathered from ClassicGaming.com  Game 
of The Week By Joe Ellis and edited by me.



BurgerTime (DECO)


Manufacturer: Data East
Year: 1982
Monitor: 

Orientation: Vertical
Type: Raster: Standard Resolution
CRT: Color
Conversion Class: Data East Cassette
Number of Simultaneous Players: 1
Maximum number of Players: 2
Gameplay: Alternating
Control Panel Layout: Single Player
Sound: Amplified Mono (one channel)


Abstract:
As Peter Pepper, you run around dropping parts of 
hamburgers down to the trays at the bottom of the
screen. The game's hardware consists of a tape and
a custom module for use in Data East's cassette 
conversion systems. The title was licensed to 
Midway later on as a dedicated board set.
 
Cabinet Information:
In addition to the regular upright for this game, 
the game was also released in a cocktail model.
 
Miscellaneous:
The game was released in November, 1982. 



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 1998-9 by Brian L. Johnson. All rights reserved.